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File Listing: New Seasonal Crops
Last Updated: Oct 26, 2014, 08:46:56 am
First Created: Sep 13, 2014, 11:07:18 pm
File version: 0.4
For DF version: 0.40.14
Downloads: 56 (67) Size: 49.9 KB
Views: 929 (1,314) Type: ZIP
Rating (0 votes): Unrated
Description
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This is an attempt to creat harder-to-grow crops, influenced by the 34.11
version from RavingManiac, located here:

http://www.bay12forums.com/smf/index.php?topic=61293.25

In that version, most crops required 2 seasons to grow, and could only be
planted during the first of their growing season to produce mature crops.


This version attempts to expand on that concept, by requiring most crops to
grow for 1.75 seasons and capable of sitting mature for a season. One may
attempt to grow more than 1 harvest, but only through micromanagement.
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- - Features

-A list of changes for my original, customized version can be found in the
folder the files in question are in, named 'original'

-Most crops require 1.75 seasons to grow, and can exist on the farm for 3
-Some crops require less time, with the minimum time ~70% of a season
-Some crops can exist year-round, however require 2.5 seasons or more to grow
-Values have changed, mostly to make individualk seeds more expensive to
reflect the difficulty or narrow window of time to grow it in

-Just a reminder, it is recommended you only plant during the first
consecutive season available to each plant. immature plants will wither
and die if planted too late!


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---ALTERNATIVE CUT AND PASTE VERSION

- -Alternatively I will also include a very basic version, where all above-
ground crops will grow spring - fall and take 2 seasons to mature and all
subterranian crops will reflect the 34.11 version from RavingManiac

-Do note that due to the bug(?) where you cannot plant seeds if they will
end up immature when the new years rolls around I have editted all plants
that would otherwise grow through winter to mature for spring. PLant them
in summer instead, for a winter harvest.


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---INSTALLATION

Back up and then delete the old plant raw files in question, as of this version:
-plant_crops.txt
-plant_garden.txt
-plant_standard.txt

and add the files you wish to use, alternative for the cut and paste version
and original for my customized version

- - To uninstall, remove the same files and restore your back up.


-Comments may be sent to pisskop via http://www.bay12forums.com/smf/index.php


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---CHANGES

- -v0.4
- -Updated for 40.14
- -(to do) examine the 'detailed notes'
- -(to do)examine the other plant files

- -v0.3
- -small changes based on gameplay
- -Adjusted seeds value
- -Kobbold bulbs should yield alcohol with the gnomeblight syndrome on it. Leave for gnomes to consume or drink yourself.
- - note the 'detailed notes' are not 100% guaranteed accurate, but should still serve as a useful reference. Will update for 40.14

- -v0.2
-adjusted growing durations and values for 'original' version
-added more variation in crop growth for alternative version, full season only

- -v0.1
-Initial release
Raw Data: JSON / Text
Checksum / Hash
SHA-256: 8af91057c706be71124abadfc0867cd84b04d8ca148b7dbf1fc4d9e75db75a3d
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