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 Dwarf Fortress File Depot » Graphic sets » Afro's Graphics Pack 1.34a(Final)
      
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File Listing: Afro's Graphics Pack 1.34a(Final)
Last Updated: Nov 25, 2014, 09:47:18 pm
First Created: Jul 24, 2014, 03:57:49 pm
File version: 1.34a
For DF version: 0.40.16
Downloads: 254 (571) Size: 1.29 MB
Views: 7,707 (12,050) Type: ZIP
Rating (1 votes): 4.5 / 5.0
Description
Just paste this version over vanilla dwarf fortress and you should be set

NEW IN THIS VERSION
- bugfix 1 - sea lampreys nolonger showing up as chests

- more sprites for elves and goblins
- new sprites for kobolds
- raw edits to fix some woody grasses showing up as hamsters

SPECIAL THANKS:
- Beefmo (for his humans and critters files)
- Rexor (for the goblin art i based kobolds off of)
- Mike Mayday(Art Goblin) (for his graphics pack)
- Spacefox (for his graphics pack)
- Tarn (for DF)
- Fricy (for code)

-doz@radcore.us

Updated sprites: (PREVIEWS BELOW)


afro_kobolds.jpg
newgobs_afro.jpg
elf_tileset.jpg
Raw Data: JSON / Text
Checksum / Hash
SHA-256: 4df34162aed85d09999697051347ee9e9d098a8cac90c2c78399f27ce5b1e21e
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 Afro's Graphics Pack 1.31 - Dual Re (v 1.31)  » posted by fricy on Aug 20, 2014, 06:24:13 am
Looks interesting, but the raws look like v.40.01. This will break saves, and contains a lot of bugs fixed since.
IP: logged
 Afro's Graphics Pack 1.32 - Standal (v 1.32)  » posted by fricy on Aug 24, 2014, 03:04:56 am
This still breaks any 40.05+ saves due to the obsolete language files, (YOR vs. YORE) and will prevent any migrants from arriving (no strict pop cap). Plus there are other important/less important changes too.
I went ahead and merged the 40.09 raw updates into 1.32, you can grab the fix from here.

You can check my edits with this link.
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 Re: Afro's Graphics Pack 1.32 - Standal (v 1.32)  » posted by Afrotoast43 on Aug 24, 2014, 06:07:05 am
fricy wrote:
This still breaks any 40.05+ saves due to the obsolete language files, (YOR vs. YORE) and will prevent any migrants from arriving (no strict pop cap). Plus there are other important/less important changes too.
I went ahead and merged the 40.09 raw updates into 1.32, you can grab the fix from here.

You can check my edits with this link.

Thanks, i'll put these changes into the next update 1.33. I'm still poking at the tileset trying to find a spot to fit in a creature graphic to encompass things with tentacles, much like my reptilephibian sprite, or the ambiguous "tiny mammal" sprite.
comment last edited by Afrotoast43 on Aug 24, 2014, 06:08:01 am
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