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 Dwarf Fortress File Depot » Minor Mods » Lucelle Weapons and Armour (0.44.xx)
      
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File Listing: Lucelle Weapons and Armour (0.44.xx)
Last Updated: Sep 20, 2014, 03:51:44 am
First Created: Nov 03, 2012, 11:44:16 pm
File version: 1.6a
For DF version: Multiple
Downloads: 2,084 (2,588) Size: 9.1 KB
Views: 6,821 (8,532) Type: ZIP
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Rating (0 votes): Unrated
Description
I just want to make it clear that this mod still works with the current version of Dwarf Fortress and will continue to do so until Toady changes the way the game reads weapon/armor entries (at which point I will work to update this to work with them).

Works on 0.44. If anything is not functioning, email me at zerieseven@yahoo.com, please.

Adds in 173 new weapons, boots, helms, shields and armours to your game. Comes with a document containing all the [TAGS] so you can add them to your entities easily.

patch 1.6a
Added Guandao
Altered musket, pistol and arquebus to be more consistent in their stats, and to be a little stronger


patch 1.6
Added bill bec-de-bardiche glaive-guisarme, khopesh, taiaha, pouwhenua, tewhatewha, quarterstaff, tao, patu, hoeroa, kotiate, maripi, mere, toki,


patch 1.5
Added gong, qiang, jian, dun, yue, nu, dao, fu, ji, chui, changdao, dingjia, lamellar cuirass, hanfu, beizi, changsham, cheongsam, daopao, shenyi, ruqun, pien fu, tangzhuang, ming helmet, yuan helmet, qing helmet


patch 1.4

Rebalanced most of the weapons (some of these stats were a little ....inconsistent)
Added kris, barong, punal, kampilan, knobkerrie, kibaranyembe, sallet, kettle helm, macuahuitl, atlatl
-

patch 1.3

Added gjermundbu, khula khud, bazu, chichak, kimono, zirah baktar, zirah, zirah kula, dastana, shamshir, yatagan, pulwar, kilij

-
patch 1.2

[ATTACK_PREPARE_AND_RECOVER:A:B] given variation so bigger, heavier weapons are a little more unweildy, and small light weapons such as pugio or tanto are quicker
Added chain coif, heater shield, kite shield, round shield, sari, cleaver, sickle, atgeir, xiphos, falchion, sabaton




Hello. Ever wanted to put your adventurer in accurate fullplate armour consisting of a variety of different knight helms, cuirass, upper and lower cannons, pauldrons, cuisse, poleyn and greaves, tassets and fauld? How about a samurai with mempo, kabuto, sode, kusazuri, o-yoroi, yari, sandals, and kote?
How about using a zweihander, kilij, panabas, flintlock musket, flamberge, serrated longsword, xiphos, pugio, epee, corseque or nagamaki to slay your foes?
Then, please enjoy my mod. I've made tons of my own accurate (hopefully) weapons and armour (mostly weapons) and would like to share them with you. I've even thrown in a file with weapons and armour tags so you can quickly add them to your entities (ex. [WEAPON:ITEM_WEAPON_GUISARME])

If you notice anything wrong, or serious balance issues, please tell me.

The musket, arquebus and flintlock pistol are modified versions of the ones found in the Black Powder Firearms mod.
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