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 Dwarf Fortress File Depot » Minor Mods » The Skaven - Warhammer Community Mod
      
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File Listing: The Skaven - Warhammer Community Mod
Last Updated: Oct 08, 2011, 12:39:31 pm
File version: 1.1
For DF version: 0.31.25
Downloads: 76 Size: 18.3 KB
Views: 657 Type: ZIP
Rating (0 votes): Unrated
Description
The Skaven. Evil humanoids living beneath the surface of the earth, spying and plotting to overthrow the surface civilizations and spread themselves across the earth.
The Skaven, unlike the Elves, continue to grow in numbers, and new settlements are always being founded. Each of the four most powerful Skaven clans - Eshin, Moulder, Pestilens, and Skyre - are constantly founding new settlements, in a constant race for dominance and power.
Clan Eshin is one focused on stealth and secrecy. Their gutter runners and assassins are unmatched in the arts of infiltration and death, and can more than hold thier own in a straight fight.
Clan Moulder undergoes constant experimentation to create new breeds of monsters to aid them in battle. The giant rats and rat ogres are some of the more common results of those experements, and as such make up a good part of Clan Moulder's population.
Clan Pestilens has powers over death and disease, spreading it to all they can. Plague Monks fight tooth and claw, infecting thier opponents with every strike, while Plague Priests, weilding the fearsome plague censers, spread their 'gifts' to all around them.
Clan Skyre is made of mechanics and alchemists that are constantly creating new technologies. Thier warplock jezzails and warprifles are some of the most powerful ranged weapons in the world, built and maintained by warlock engineers and carried into battle by clanrat warriors.
All Skaven technologies are powered by warpstones, gems of power that can be found only in tiny amounts. Creating any of their advanced weapons requires an Alchemechanics Workshop, metal bars, and many, many raw warpstones. Should you be on the recieving end of any of these weapons, you should fear for your life.

Contains four new entities, each of which is a varient of the Skaven. Skaven will wage war on any non-theif race, and while they are weaker than the average human their many uncommon castes can easily make up for their lack of strength. No default files will be replaced by installing the mod, and to remove it simply delete any file with Skaven in its name.

CHANGELOG
1.0
Uploaded.
1.1
DEFAULT_SITE_TYPE changed to CAVE_DETAILED, allowing Skaven to be played in Fortress Mode.
CREATURE_NAME is now unique to each entity, allowing players to choose their clan.
Spare files were removed.

Created for the Warhammer Community Mod by Crazy Cow.
Raw Data: JSON / Text
Checksum / Hash
SHA-256: 3108aa63abefadf050a5543ce3031c929d223a7f4c94e7d4ae006fee5a277f60
IP: logged
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