preload button hover image:
HomeSearchRankingsStatisticsAboutContact
Current Time: Jun 16, 2019, 08:39:20 pm
 Dwarf Fortress File Depot » Minor Mods » Neat Grasses 1.1
      
Registration is not required to download. However, it will allow you to vote, comment, and upload. Forgot your password?
File Listing: Neat Grasses 1.1
Last Updated: Jun 11, 2019, 01:26:34 am
First Created: Jun 09, 2019, 10:05:32 pm
File version: 1.1
For DF version: 0.44.12
Downloads: 7 (10) Size: 1.3 KB
Views: 41 (64) Type: ZIP
Home:  Visit Homepage
Rating (0 votes): Unrated
Description
So in the vanilla game grasses are cool and all, but with the exception of bamboo, good, and evil grasses are almost entirely identical. In addition, they serve no purpose from a gameplay sense, in that no resources can be harvested. So changing them all won't change anything meaningful beyond aesthetics. And personally, I like aesthetics. The mod replaces all grass EXCEPT bamboo, good, and evil grasses with generic ones. Generic as in, not a specific species. Basically it changes how biomes look. Plains, tundra, and mountains are unchanged, but forests are darker and more foreboding, swamps have are even more forebodinger and have patches of mud, and deserts have round cacti instead of grass.

HOW TO INSTALL: Just drop it into the objects folder and let it override the vanilla grass. It might mess things up if you have previously modded your grass, in which case you gotta patch things up.

It should work okay in the vanilla game but let me know if there's anything wrong.
Raw Data: JSON / Text
Checksum / Hash
SHA-256: 1a2c280ba504e9ac1e36047a167e80aff2d6e2c1d20046af694668f8f9087ce9
IP: logged
Commands
More From This Author
Comments
No comments have been posted for this file yet.
HomeSearchRankingsStatisticsAboutContact

Website © 2019 FenriSoft. The core site script is PHCDownload (© 2005-2019).
Hosted by Linode.