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 Dwarf Fortress File Depot » Minor Mods » [44.12] Dog Breeds v3.1
      
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File Listing: [44.12] Dog Breeds v3.1
Last Updated: Jun 10, 2019, 12:40:11 pm
First Created: May 04, 2019, 12:18:58 pm
File version: 3.1
For DF version: 0.44.12
Downloads: 3 (47) Size: 3.76 MB
Views: 26 (238) Type: ZIP
Home:  Dog Breeds
Rating (0 votes): Unrated
Description
== Installation ==

Drag the "raw" folder from this download into your dwarf fortress folder to merge them.

Then, double click the "ANIMAL_ENTITY_installer" (provided by Wannabehero) in the raw folder.

== Description ==

This mod adds 43 dog breeds (and their 43 giant variants) to the game:
  • Akita
  • Basset Hound
  • Beagle
  • Bloodhound
  • Boxer
  • Bulldog
  • Cane Corso
  • Chihuahua
  • Chow Chow
  • Collie
  • Coonhound
  • Corgi
  • Cur
  • Dachshund
  • Dalmatian
  • Foxhound
  • Great Dane
  • Great Pyrenees
  • Greyhound
  • Husky
  • Labrador
  • Maltese
  • Mastiff
  • Papillion
  • Pinscher
  • Pitbull
  • Pointer
  • Pomeranian
  • Poodle
  • Pug
  • Retriever
  • Rottweiler
  • Saint Bernard
  • Schnauzer
  • Setter
  • Shar-Pei
  • Sheepdog
  • Shepherd
  • Shibu Inu
  • Shih Tzu
  • Spaniel
  • Terrier
  • Wolfhound

This mod does not remove or modify the generic “dog” found in raw/objects/creature_domestic.txt.

Each breed has a unique description, color, size, value, max age, litter size, natural skills, attack statistics, sounds (e.g. bark, growl, bay, howl, etc.), personality traits, prefstrings, custom interactions (e.g. tail wag, lick, scratch itch, etc.) and giant variants. Each breed is assigned to specific entities to add variety to the breeds and races. Future versions may add additional breeds.

An excel file can be found in the mod file with every breed's statistics and assignments.

The breeds are grouped into five temperament categories: family dogs, aggressive dogs, hound dogs, function dogs and small dogs. These groups determine the dog’s sounds, interactions, prefstrings and personality traits.

The breeds can also loosely be grouped into four occupational categories: hunting (yellow), protection (red), working (blue) and toy (purple). Generally, breeds in the protection category are better in combat than the hunting and working groups (even if they are smaller in size). Hunting dogs are generally better at ambushing, observation/detection and swimming. And, working dogs are generally a middle ground between the two other groups. The goal is to be able to find value in all breeds with no “overall best” option for every situation.

Note that not all dogs are able to swim. Some dogs’ (brachycephalic) short snouts are hard to keep above water, other dogs have short legs that make it hard to paddle and some dogs have large heads, dense bones and broad chests that make it hard to stay afloat.

I encourage any feedback, concerns or recommendations: [44.12] Dog Breeds

Version 1.0 of this mod is included in the Meph Tileset with graphic sprites!
Raw Data: JSON / Text
Checksum / Hash
SHA-256: d4b4757ed367432af966680128148e8d1c807f8f5be5ab22c9ab3bc51335eedd
IP: logged
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