This looks pretty cool, but somehow all the civilizations in worlds I generate are full of giant rats, giant bats, or large rats. In adventurer mode the 3 bug races only show up as play now, and all the worldgen historical settlements are rat or bat. So when I try to play a fort I have to pick one of those civs, and I end up with a bunch of rats or bats instead of termites or ants. I tried stopping a world generation in year 2, thinking that maybe the 3 bug races were just being overrun by bad guys, but even that didn't fix it; I think the mammalian races are settling all the towns from the start.