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| Title / Description | File version | For DF version | Author |
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A version with ASCII setup. Check the forum thread for more info
>>> Genesis Mod Forum Thread <<< Please comment and share ideas. - V. 1.73: fixed hercinia/crow graphics; added psychiatrist noble. - ... [read more] |
1.73 | 0.31.03 | May 15, 2010 Deon |
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A version with alternative graphics. Check the forum thread for more info
>>> Genesis Mod Forum Thread <<< Please comment and share ideas. - V. 1.72: fixed ants' heads; cave tortoises can ... [read more] |
1.73 | 0.31.03 | May 15, 2010 Deon |
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>>> Genesis Mod Forum Thread <<< Please comment and share ideas. - V. 1.72: fixed ants' heads; cave tortoises can breed; added display case building. - V. 1.71: serpentfolk can open doors ... [read more] |
1.73 | 0.31.03 | May 15, 2010 Deon |
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A version with Mike Mayday's tileset. Check the forum thread for more info
>>> Genesis Mod Forum Thread <<< Please comment and share ideas. - V. 1.73: fixed hercinia/crow graphics; added psychiatrist ... [read more] |
1.73 | 0.31.03 | May 15, 2010 Deon |
![]() ZIP |
>>> Genesis Mod Forum Thread <<< Please comment and share ideas. - V. 1.73: fixed hercinia/crow graphics; added psychiatrist noble. - V. 1.72: fixed ants' heads; cave tortoises can breed; added display ... [read more] |
1.73 | 0.31.03 | May 15, 2010 Deon |
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Things to note: - Read notes - There's a boar cheese industry running. While that's not a lot, it still works. - There're cave turtles, wait until they make some children before butchering. ... [read more] |
Unspecified | 0.31.03 | May 13, 2010 Deon |
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The Bee Mod - version 0.1 This version of the mod contains the basic features of what is intended for the completed mod, but lacks a number of materials and creatures. ... [read more] |
0.1 alpha | 0.31.03 | May 12, 2010 LegoLord |
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Didn't do much, most of them are dead, and the survivors won't seem to mine. Made some crafts, doors, blocks, hatches, tables, thrones. Probably 11 ambushes came along. They can't get ... [read more] |
Unspecified | 0.31.03 | May 10, 2010 IronVanguard |
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(MMP) Masakhan's Mod Project (working title Install instructions- Extract the files from the winrar archive into your DF/raw/objects folder. Features: 3 additional races, various new materials, Alchemy,Wicker, various altars, new ... [read more] |
.21 | 0.31.03 | May 10, 2010 masakhan |
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Thread relating to this mod: http://www.bay12games.com/forum/index.php?topic=53422.0 This is dwarvemon, an attempt to mod the first 151 pokemon into dwarf fortress. To install, copy everything into the /raw/objects folder. Thanks go to doomshifter, ... [read more] |
v.6 | 0.31.03 | Apr 26, 2010 turgidtoupee |