File Listing: Hunter's Moon | ||||||||||||||||||||||||
Last Updated: Mar 12, 2011, 01:02:09 pm First Created: Aug 03, 2010, 04:20:22 am Author: Foamy
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Description
Hunter's Moon is a mod set in the mid 18th century where there are no fantasy elements other than werewolves (there are a lot of werewolves though). This is a world similar to ours where instead of finding America they found a smaller northern continent where the only natives were werewolves. The match lock muskets, inexperience and unawareness of silver's properties made the mainland too dangerous for the humans and so they only colonised the smaller islands surrounding the continent. After a few centuries technology and understanding improved to the degree where humans could start taking and holding territory away from the shore. The mod is then set a few generations later when the humans have several footholds along the coasts and are just now beginning to push into the deep interior in search of gold and territory. This is now out of the concept phase and has become a fully implemented and supported mod. There is still a huge amount i would still like to implement but there is enough content for a first version now. For world generation i strongly suggest you use the 'Northern Continent' param set as it has a huge amount of customisation to make it fit the setting. I realise that it may be a problem for some as it is based on the 'Large island' but i have not had the time to convert it into a region or smaller sizes yet. If anyone wishes to take this upon themselves i would be happy to add it to the mod. Changelog: 1.01.09 - 12/03/2011 Added overcoat Added mail chausse Revised the frequency of some clothing Fixed clothing layers so more can be worn Added heater shield Removed kite shield Made silver and lead shot more effective to get through armour Changed arena layout back to default Various tidying of the RAW files 1.00 - 10/3/2011 Initial release Old versions: 0.65 Enabled musket making at gunsmiths Removed shields Added wooden mechanisms at sawmill Removed some out of place buildings like swimming pool and the altars. Other minor cleanups 0.6 Updated weapon size limits to make them more realistic due to this post: Here 0.55 Siege fix attempt minor graphics fix removed bows (due to lead arrows not making any sense). |
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Checksum / Hash | ||||||||||||||||||||||||
SHA-256: 9687ac7dad9944a167b6fc3019b345b1b297fede39841cd6cb644795527cc615 | ||||||||||||||||||||||||
IP: logged Commands |
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