

| Upload Limit Increased » announcement posted by Janus on Jul 22, 2024 |
| With the size of some particularly long-historied savegames potentially growing up to well above 500 MB now, and with Tarn's blessing, I've increased the upload file size limit from 500 MB to 1000 MB (~1 GB). |
MiscellaneousThis section is for files which don't fit into the other categories. |
| Files | ||||
| Title / Description | File version | For DF version |
Author |
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![]() RAR |
My tileset for GRA 4.0 ![]() Unpack the folder "deonapocalypse" in your "/GrandRogueAuto/GFX" folder and select the tileset when you make a new world. The mods will come soon |
Unspecified | N/A | May 27, 2011 Deon |
![]() RAR |
SVG for other user. |
Unspecified | 0.31.25 | May 25, 2011 AoD |
![]() RAR |
MP map from May 17~20 Constructions everywhere in the world Dungeon is Mostly Empty Meteors are mined and few if any orbs remain Few unlooted chests remain There are tunnels to the Jungle and to ... [read more] |
Unspecified | N/A | May 23, 2011 Acperience |
![]() RAR |
Here's the save |
Unspecified | 0.31.25 | May 22, 2011 AoD |
![]() ZIP |
*** INCLUDED IN MAIN STONESENSE VERSION ***
since May 29, 2012 Additions and xml-fixes. For this: http://www.bay12forums.com/smf/index.php?topic=43260.msg2278735#msg2278735 http://dl.dropbox.com/u/24499639/DF.SS.objects.png http://dl.dropbox.com/u/24499639/DF.SS.creatures.png http://dl.dropbox.com/u/24499639/DF.SS.humans.png New xmls (humans and AnimalTrap) must be added to index.txt in their folders. |
Unspecified | N/A | May 17, 2011 AO |
![]() ZIP |
Nothing to see here fokes just move along But none the less this is my game midway through trying to learn to use the corrosion mod and i'm having quite ... [read more] |
Unspecified | 0.31.25 | May 17, 2011 Seanp888 |
![]() ZIP |
Raws from my kobold camp download. Hopefully this will help you understand what's screwed up. If not...there's vanilla. |
Unspecified | 0.31.25 | May 13, 2011 GreatWyrmGold |
![]() RAR |
The sky provides support for some reason. This support does not propagate horizontally for some reason. A commonly-suggested clever trick to get around the second fact is a support chain: sky ...[code] sky ... [read more] |
Unspecified | 0.31.25 | May 12, 2011 billybobfred |
![]() ZIP |
Adding more minerals to the Genesis mod, here is one test embark, very slow, it's magma slowdowns on sladey hell... someone might like this. |
Genesis 3.25 custom | 0.31.25 | May 12, 2011 TomiTapio |
![]() ZIP |
*** INCLUDED IN MAIN STONESENSE VERSION ***
since March 28, 2011
Some more doors for materials other than wood and stone. Separate sprites for floodgates, opened and closed. Not very original, mostly copypasted from ... [read more] |
Unspecified | N/A | May 11, 2011 AO |