DFFD Recovery » announcement posted by Janus on Nov 21, 2022 |
Long story very short: the site database was lost, the server didn't have automated backups like we thought, and the database had to be rolled back to one from 2015 (yes, I know). File listings for file IDs 10461 - 16147 could only be partially recovered but have fully intact and up to date file downloads. User accounts were obviously rolled back too; accounts newer than the time of the database backup will need to be recreated. A lot of other data (comments, votes, so forth) was likewise rolled back. Thankfully all file downloads themselves were unaffected. All of the files that were orphaned are now in the new Orphaned Files category at the bottom of the category list. Sincere apologies, this should never have happened. Automated backups will definitely be in place now, like we thought they were before. See this post on the Bay12 Forums for more info, and to find out how to reclaim file listings. |
Bugged SavesSaved games displaying suspected game bugs for Toady to examine. |
Files | ||||
Title / Description | File version | For DF version |
Author |
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RAR |
I have approximately 50 war dogs. Most are no longer assigned to anyone. If my dwarves enter combat anywhere on the map (siege on the surface, demons/angels 80 levels below, ... [read more] |
50.11 | 50.11 | Dec 18, 2023 TorZar |
RAR |
No description is available for this file. |
50.11 | 50.11 | Dec 14, 2023 zetsfine |
ZIP |
I Have DFhacks Installed. I Really dont know how to fix this. 0> Dwarf_Fortress!std::_Init_locks::operator=+0x7F36F6 1> Dwarf_Fortress!std::_Init_locks::operator=+0x7F3869 2> KERNELBASE!UnhandledExceptionFilter+0x1EC 3> ntdll!memcpy+0x2BBD 4> ntdll!_C_specific_handler+0x97 5> ntdll!_chkstk+0x12F 6> ntdll!RtlFindCharInUnicodeString+0xA96 7> ntdll!KiUserExceptionDispatcher+0x2E 8> Dwarf_Fortress!std::_Init_locks::operator=+0xF60F07 9> Dwarf_Fortress!std::_Init_locks::operator=+0xF6429F 10> Dwarf_Fortress!std::_Init_locks::operator=+0xA34A69 11> Dwarf_Fortress!std::_Init_locks::operator=+0x5FA91C 12> overlay_plug+0x7E5E 13> Dwarf_Fortress!std::_Init_locks::operator=+0x8FABC6 14> Dwarf_Fortress!std::_Init_locks::operator=+0x626DC4 15> Dwarf_Fortress!std::_Init_locks::operator=+0x628179 16> SDL2!SDL_DYNAPI_entry+0x799D7 17> SDL2!SDL_DYNAPI_entry+0x12EEDE 18> ucrtbase!recalloc+0xA3 19> ... [read more] |
Unspecified | 50.11 | Dec 09, 2023 Dantheman |
ZIP |
At the top layer (F1, elevation 10, scroll north just a scooch, position 98,83) a rotting mule in the refuse pile catches fire the instant the game unpauses. The game ... [read more] |
v50.11 | 50.11 | Dec 07, 2023 theotherguy |
ZIP |
Unspecified | 50.11 | Dec 07, 2023 Logem Cilobdural |
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ZIP |
I've directly compressed the DwarfFortress folder, so that i can include everything i was using at runtime. |
1.0 | 0.47.05 | Dec 03, 2023 CrazyDiamondGeese |
ZIP |
mods: Accurate Domestic Animal Graphics Compilation, Interface Tweaks, Work Detail Icons |
Unspecified | 50.11 | Dec 02, 2023 SolSteel |
ZIP |
See github for more detail. |
Unspecified | 50.11 | Dec 01, 2023 PHLP_Neo |
ZIP |
This save file is bugged and crashes reliably. I don't know the cause. I've tried disbanding all military squads, disabling all jobs from all dwarves, and assigning all dwarves to ... [read more] |
50.11 | 50.11 | Nov 27, 2023 uniformly_random |
ZIP |
This save has been perfectly fine, and the only mod installed is DFhack. From this point in the save, it crashes very quickly. Also, my human merchants are bugged and ... [read more] |
50.11 | 50.11 | Nov 24, 2023 NovaCancy |