Upload Limit Increased » announcement posted by Janus on Jul 22, 2024 |
With the size of some particularly long-historied savegames potentially growing up to well above 500 MB now, and with Tarn's blessing, I've increased the upload file size limit from 500 MB to 1000 MB (~1 GB). |
Bugged SavesSaved games displaying suspected game bugs for Toady to examine. |
Files | ||||
Title / Description | File version | For DF version |
Author |
|
RAR |
Save for mantis bug report with a sleepwalking dwarf |
Unspecified | 0.40.02 | Jul 11, 2014 Align |
RAR |
After reloading a save file I noticed that my architect/trader is now the queen. There was no message about this and the fort was too small for a monarch. |
1.0 | 0.40.02 | Jul 11, 2014 Bouchart |
ZIP |
Goblins do not show up as neighbours in the embark screen, only in locations 2 squares away from their sites. |
Unspecified | 0.40.01 | Jul 11, 2014 XXSockXX |
ZIP |
Goblins do not show up as neighbours in the embark screen, only in locations 2 squares away from their sites. |
Unspecified | 0.40.01 | Jul 11, 2014 XXSockXX |
7Z |
Just... doesn't seem right to me. A similar scenario in DF 2012 would get me 150ish fps, but in DF 2014 I'm getting this super-low FPS. |
Unspecified | 0.40.02 | Jul 11, 2014 Evaris |
ZIP |
Set a dwarf digging into the area NW of starting area and resume game, crashes within a few seconds. |
Unspecified | 0.40.01 | Jul 11, 2014 Draaven |
RAR |
Version .40.02 In the save, the traders are traveling towards the depot. A few seconds after the game is unpaused, one of the elves' horses will start moving weirdly. First, it walks ... [read more] |
Unspecified | 0.40.02 | Jul 11, 2014 HmH |
ZIP |
Upon seeing their kills, werecreatures are horrified. In addition to save I have an image link of a combat log here: http://i.imgur.com/DtGNS0t.png. Note that the wereiguana was talking before it ... [read more] |
40.02 | 0.40.02 | Jul 11, 2014 rhobot |
ZIP |
Possible conversational incoherence regarding a brawl. |
1 | 0.40.02 | Jul 10, 2014 cephalo |
ZIP |
Dwarves, elves, goblins, humans, a couple towers, and... "Town." Embark location or Your Civilization doesn't matter, it's always there. |
Unspecified | 0.40.02 | Jul 10, 2014 Untelligent |