preload button hover image:
HomeSearchRankingsStatisticsAboutContact
Current Time: Feb 28, 2021, 08:54:08 am
 Dwarf Fortress File Depot » Major Mods » Masterwork Dwarf Fortress (44.12) - DF2019
      
Registration is not required to download. However, it will allow you to vote, comment, and upload. Forgot your password?
File Listing: Masterwork Dwarf Fortress (44.12) - DF2019
Last Updated: Jan 13, 2019, 05:53:11 pm
First Created: Jan 02, 2012, 10:50:50 pm
File version: V.1.31
For DF version: 0.44.12
Downloads: 30,093 (307,107) Size: 270.47 MB
Views: 70,322 (475,365) Type: RAR
Home:  Forum Thread
Rating (34 votes): 4.5 / 5.0
Description
ClbHxFd.png

Home to the newest MasterworkDF mod.

Play dwarves, humans, kobolds, orcs, succubi or the hermit in an ever expanding mod-pack.
Raw Data: JSON / Text
Checksum / Hash
SHA-256: 68313af1eca1492cb03a94ee24b632c9cf0eb152c80539cfaf8c0fe68fca63e3
IP: logged
Commands
More From This Author
Comments (Page 12 of 14)
IP: logged
 Re: Masterwork Dwarf Fortress (42.06) - (v V.1.05)  » posted by Meph on Jun 10, 2016, 12:05:06 pm
HelloKinky wrote:
Hey Meph, you ever think about setting up a Patreon for all your hard work?
Wouldnt that be silly?
IP: logged
 Masterwork Dwarf Fortress (42.06) - (v V.1.05)  » posted by jimboo on Jun 10, 2016, 02:42:11 pm
Each release gets a bit better and since mid-May2016, it is much more stable on my machine, anyways. Thanks, Meph --
IP: logged
 Masterwork Dwarf Fortress (42.06) - (v V.1.05)  » posted by HelloKinky on Jun 10, 2016, 06:31:48 pm
All we need now is toady to make it work with x64 bit systems so we can get more memory out of the game >.<
IP: logged
 Masterwork Dwarf Fortress (42.06) - (v V.1.06)  » posted by Topodic on Jun 24, 2016, 04:33:20 am
Hermit mode not working - simply get a game over, over and over, plus a few .lua errors in the DFhack console.
Tried multiple worlds, all the possible hermit/dwarf civilization settings, many different races, animal races included, but no dice. :-|
Bit of a bummer, seems like a super fun mode.
IP: logged
 Masterwork Dwarf Fortress (42.06) - (v V.1.07)  » posted by Meph on Jun 24, 2016, 01:53:54 pm
Hey Topodic,
Seems the last update broke hermit mode completely because the syntax of create-unit changed. Its an easy fix, next week it will work again. Thanks for letting me know. :)
IP: logged
 Re: Masterwork Dwarf Fortress (42.06) - (v V.1.07)  » posted by Topodic on Jun 24, 2016, 01:57:32 pm
Meph wrote:
Hey Topodic,
Seems the last update broke hermit mode completely because the syntax of create-unit changed. Its an easy fix, next week it will work again. Thanks for letting me know. :)

Ahh, got it. Glad to hear, thanks! :-)
IP: logged
 Masterwork Dwarf Fortress (42.06) - (v V.1.07)  » posted by Meph on Jun 24, 2016, 05:00:07 pm
dirst just send me the fixed script, I uploaded it. :) The bug is fixed.
IP: logged
 Masterwork Dwarf Fortress (42.06) - (v V.1.08)  » posted by esavier on Jul 06, 2016, 05:58:48 pm
\MasterworkDwarfFortress\Utilities\Announcement Window\AnnouncementWindow.exe
\MasterworkDwarfFortress\Utilities\Dwarf Mockup\DwarfMockup-1.2.0.exe
Detected:-severe-:Trojan: Win32/Rundas!plock
is it intended?
IP: logged
 Masterwork Dwarf Fortress (42.06) - (v V.1.09)  » posted by HelloKinky on Jul 08, 2016, 05:07:16 pm
Meph did you hear the glorious news!? DF is 64 bit compatible now!!!
comment last edited by HelloKinky on Jul 08, 2016, 05:07:28 pm
IP: logged
 Masterwork Dwarf Fortress (42.06) - (v V.1.09)  » posted by esavier on Jul 09, 2016, 04:14:27 am
unless threards are introduced this didn't change much when considering simulation speed
IP: logged
 Masterwork Dwarf Fortress (42.06) - (v V.1.09)  » posted by riptor5417 on Jul 09, 2016, 10:30:38 pm
Hey does anyone have like a guide or video on how to install this mod i really want it but i cant install PLZ HELP :!: :!: :!:
IP: logged
 Re: Masterwork Dwarf Fortress (42.06) - (v V.1.09)  » posted by mantomanwar on Jul 09, 2016, 11:59:42 pm
riptor5417 wrote:
Hey does anyone have like a guide or video on how to install this mod i really want it but i cant install PLZ HELP :!: :!: :!:
sense Masterwork is a .RAR file you need a file manger to unzip the file, the base unzip on the computer wont work. i recommend getting 7 zip file manger to unzip the file. this is usually the mistake that most new people make
IP: logged
 Masterwork Dwarf Fortress (42.06) - (v V.1.09)  » posted by Meph on Jul 13, 2016, 07:39:26 am
Quote:
Meph did you hear the glorious news!? DF is 64 bit compatible now!!!
Yes, but I have to wait till dfhack updates.
Quote:
Hey does anyone have like a guide or video on how to install this mod i really want it but i cant install PLZ HELP
Download, unpack, done. It has a manual included too, which explains whats the MasterworkDF.exe does.
IP: logged
 Masterwork Dwarf Fortress (43.03) - (v V.1.13)  » posted by ormus95 on Aug 27, 2016, 11:18:33 pm
Hey, I downloaded it, scanned the files and AVG gave a trojan warning... is this just BS or is it an actual trojan?
IP: logged
 Masterwork Dwarf Fortress (43.03) - (v V.1.13)  » posted by ormus95 on Aug 28, 2016, 02:05:48 am
The file is MasterworkDwarfFortress\Utilities|Dwarf Mockup- 1.2.0.exe
IP: logged
 Re: Masterwork Dwarf Fortress (43.03) - (v V.1.13)  » posted by mantomanwar on Aug 28, 2016, 12:01:21 pm
ormus95 wrote:
Hey, I downloaded it, scanned the files and AVG gave a trojan warning... is this just BS or is it an actual trojan?
its a false positive. nothing to worry about
IP: logged
 Re: Masterwork Dwarf Fortress (43.03) - (v V.1.13)  » posted by terminalmonky on Aug 28, 2016, 01:23:23 pm
mantomanwar wrote:
ormus95 wrote:
Hey, I downloaded it, scanned the files and AVG gave a trojan warning... is this just BS or is it an actual trojan?
its a false positive. nothing to worry about


^ This. Many mods attach to the executables to read and manipulate memory, dwarf therapist is a good example. This is similar behaviour to a virus and since the file hashes and signatures are not recognized from a common publisher they will be flagged.
IP: logged
 Masterwork Dwarf Fortress (43.03) - (v V.1.14)  » posted by TheErk on Sep 16, 2016, 04:34:57 am
Hmm... I enabled the digging on the Kobolds, and turned on the undiggable stone. It worked fine, but when I went to play a hermit, he cannot dig stone either. I turned off the kobold settings, restarted MDF, and basically everything else besides re-downloading the whole program. Any ideas? Also, no matter what playable civs I have enabled, I can always play any of them. Not sure if that is supposed to happen or not.
IP: logged
 Masterwork Dwarf Fortress (43.03) - (v V.1.15)  » posted by Meph on Sep 16, 2016, 09:26:48 am
TheErk, you have to turn off undiggable stone and gen a new world. The Tooltip says so... only use that option if you only play kobolds.
IP: logged
 Masterwork Dwarf Fortress (43.03) - (v V.1.15)  » posted by TheErk on Sep 16, 2016, 02:45:23 pm
I saw that shortly after asking... I appreciate the speedy reply, though.
P.S. Great job!
Showing comments 221 to 240 of 262 Showing Page 12 of 14  « First  <  10  11  12  13  14  > 
HomeSearchRankingsStatisticsAboutContact

Website © 2021 FenriSoft. The core site script is PHCDownload (© 2005-2021).
Hosted by Linode.