Graphic setsGraphic sets which provide images for dwarves and other creatures in-game. |
Files | ||||
Title / Description | File version | For DF version |
Author |
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After watching Lucio Fulci's excellent "Zombie", but being unable to graphically re-enact the zombie vs shark action in my fortress, I created this sprite sheet to fill in the gaps ... [read more] |
0.5 beta | 0.28.181.40d | Feb 08, 2010 mal |
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I thought the standard soldiers were difficult to tell apart, so I added color to their armor to make them more easily distinguishable. |
Unspecified | 0.28.181.40d | Jan 23, 2010 crash2455 |
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Making the most use out of the available tile set and graphics set capabilities. Key Features - All of the stone, soil, ore, and gem tiles have been changed so that you ... [read more] |
1.0.7a | Multiple | Dec 24, 2009 RantingRodent |
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Preliminary set of pseudo-ASCII creature graphics. See the linked thread for details. Just unpack whichever set you like more directly into your /raw/graphics folder. |
Unspecified | 0.28.181.40d | Nov 25, 2009 G-Flex |
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This is taken entirely from Chariot's Alternate Civs Graphics. |
Unspecified | 0.28.181.40d | Nov 01, 2009 nil |
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A package of graphics done by Jarathor for Rysith's Orc Mod. Instructions included. |
1.0 Extreme Edition | N/A | Oct 31, 2009 Foxbyte |
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Both combined |
1 | Multiple | Oct 20, 2009 Someguyo |
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A graphics pack I made using MikeMayday's tigerman sprites, recoloured and made into an entire civ's worth. Thanks to Mike, for letting me use his sprites, and to Sphr, who's work ... [read more] |
1.0 | 0.28.181.40d | Oct 17, 2009 NewoTigra |
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This is some graphics to make the primitive civ mod easier on the eyes if you are not a ASCII graphics fan. Enjoy! 0.5- Initial version |
0.5 | Multiple | Oct 04, 2009 Undeadstag |
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The beefmo legacy: Contains all my DF sprite sheets as well as both comics (both completed 1st and partial 2nd) aswell as the sprite sheets used to make the comics and ... [read more] |
0.000 | N/A | Aug 22, 2009 beefmo |