DFFD Recovery » announcement posted by Janus on Nov 21, 2022 |
Long story very short: the site database was lost, the server didn't have automated backups like we thought, and the database had to be rolled back to one from 2015 (yes, I know). File listings for file IDs 10461 - 16147 could only be partially recovered but have fully intact and up to date file downloads. User accounts were obviously rolled back too; accounts newer than the time of the database backup will need to be recreated. A lot of other data (comments, votes, so forth) was likewise rolled back. Thankfully all file downloads themselves were unaffected. All of the files that were orphaned are now in the new Orphaned Files category at the bottom of the category list. Sincere apologies, this should never have happened. Automated backups will definitely be in place now, like we thought they were before. See this post on the Bay12 Forums for more info, and to find out how to reclaim file listings. |
Major ModsThese mods change many things within the game. |
Files | ||||
Title / Description | File version | For DF version |
Author |
|
ZIP |
The first release of a mod with various junk, currently has a civ of immortal (as in they won't die of old age), sterile plantfolk who can practice basic metalcasting. ... [read more] |
1.0 | 0.40.13 | Oct 21, 2014 Boberto |
ZIP |
The 3 Factions There are 3 factions of civilizations within this world. The first is composed of the Dragons, the Elves, and the Goblins. The second is composed of ... [read more] |
Release 2 | 0.40.10 | Oct 07, 2014 Zanzetkuken the Great |
ZIP |
This is Fortress Complete, a mod designed to give its users all they ever wanted, completing their fortress dreams. Includes DFhack. Industries added: ~Manufacturing Industry -Build a die caster and begin casting weapons, ... [read more] |
1.6 | 0.40.13 | Oct 03, 2014 Delioth |
ZIP |
Adds elves as a playable race. Current features implemented are: -Basic nobility. This means that elves have a functioning military, job order system, bookkeeping, et cetera. -The heartwood shrine. An elf-specific building ... [read more] |
1.06.03 | 0.40.13 | Sep 27, 2014 KingMurdoc |
ZIP |
-Play as humans -New weapon, armor, and noble names (WORKING ON THE FINAL ONE, currently glitchy) -Leave suggestions here: http://www.bay12forums.com/smf/index.php?topic=143522.0 |
0.0.6 alpha | 0.40.11 | Sep 10, 2014 Lord Dalek |
ZIP |
Beta 3 release: - changed .exe file: pits are renamed to trenches, labyrinths to bunkers, dark towers to old bases, quivers to bandoliers etc. - global plant check and rework - ... [read more] |
Beta 3 | 0.40.10 | Sep 06, 2014 Deon |
ZIP |
Teh Lolmod, v3.0, for 40.xx. I kept almost everything the same - just fixed a few things. Hopefully. May need some more testing beforehand. I did some passes in adv mode ... [read more] |
3.0 | 0.40.10 | Sep 02, 2014 Talvieno |
ZIP |
This is a reboot of the so classic it's almost vanilla mod Kobold Camp for DF2014. Kobold Camp is a mod where instead of playing the (relatively) well organized and ... [read more] |
1.61 | 0.40.10 | Aug 28, 2014 HelloLion |
ZIP |
This creature set includes two new types of dragons: the mountain dragon a dragon over half the size of the cave dragon, that steals your food and drink, flies, and ... [read more] |
.40.10 | 0.40.10 | Aug 28, 2014 SeventhThunder |
ZIP |
Civilization Forge v3.0 Compatible with Dwarf Fortress version 0.40.05+ About the Mod Civilization Forge is a Major Mod designed to enhance and expand upon vanilla Dwarf Fortress. It includes many new ... [read more] |
3.0 | 0.40.05 | Aug 26, 2014 Mephansteras |