DFFD Recovery » announcement posted by Janus on Nov 21, 2022 |
Long story very short: the site database was lost, the server didn't have automated backups like we thought, and the database had to be rolled back to one from 2015 (yes, I know). File listings for file IDs 10461 - 16147 could only be partially recovered but have fully intact and up to date file downloads. User accounts were obviously rolled back too; accounts newer than the time of the database backup will need to be recreated. A lot of other data (comments, votes, so forth) was likewise rolled back. Thankfully all file downloads themselves were unaffected. All of the files that were orphaned are now in the new Orphaned Files category at the bottom of the category list. Sincere apologies, this should never have happened. Automated backups will definitely be in place now, like we thought they were before. See this post on the Bay12 Forums for more info, and to find out how to reclaim file listings. |
Major ModsThese mods change many things within the game. |
Files | ||||
Title / Description | File version | For DF version |
Author |
|
RAR |
Updated for 39E In the grim darkness of the far future, there is only war. You, an Imperial Citizen, are tasked to seek out a new world and colonize it, but ... [read more] |
0.95 Beta | 0.28.181.39c | Jul 22, 2008 Naze |
RAR |
This is the Middle Earth mod 3.1 release, v.39 compatible. To install it you should replace the contents of /raw folder with the files provided. Also it would be nice to empty ... [read more] |
3.1 | Multiple | Jul 18, 2008 deon |
RAR |
Chaos Reigns is a modification which charts the constant battle of the civilised peoples of the world against the power and fury of the blood god, Armok and his iron will ... [read more] |
0.9.3 | 0.27.176.38c | Jul 13, 2008 Deathbane |
ZIP |
This mod adds many new natural (unarmed) attacks to creatures in DF. The additions include: - Several playable races. - Numerous nonplayable creatures. - A modest array of weapons. - A few sets of armor, ... [read more] |
1.70 | 0.27.176.38c | Jun 05, 2008 Sean Mirrsen |
ZIP |
A Total Conversion for Dwarf Fortress, set in the game's distant and savage prehistoric past. Released in version 0.1 include:
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0.1 | 0.27.176.38c | Jun 02, 2008 Dasleah |
ZIP |
Concept by Sean Mirrsen Contributors: Deon This mod went through several iterations, but now it is hopefully heading in the right direction. Function:_________________________________________ This mod slightly alters appearance rates of most minerals in the game, ... [read more] |
1.76 - working | 0.27.176.38c | May 15, 2008 Sean Mirrsen |
ZIP |
Patch for v.0.1 Aim to make metals in DF more realistic. mod is STABLE, but not balanced in the least. though it does give a great example on how to mod ... [read more] |
v.0.1b | 0.27.176.38c | May 10, 2008 TerminatorII |
ZIP |
1 MIDDLE-EARTH INSIDE 1.1 RACES AND AGES 1.2 UNIQUE AND SEMI-UNIQUE ENTITES AND ITEMS 1.3 CREATURES 1.4 POWERS 1.5 MORE ABOUT RACES 1.6 GRAPHICS 2 CHANGES ... [read more] |
2.1 | 0.27.176.38c | May 08, 2008 Deon |
ZIP |
Extensively modified revison of the Martial Arts mod. Not a lot was actually added, but quite a lot was altered. As a result, numerous bugs may be present. v1.61 attempts to fix ... [read more] |
1.62t | 0.27.176.38c | May 08, 2008 Sean Mirrsen |
RAR |
INSTALLATION! Unzip in the fresh installed game folder and play. All graphic tilesets and options are included. Th Middle Earth is in its Third Age (at least worldgen says so) and the land ... [read more] |
1.1 | 0.27.176.38c | May 02, 2008 Deon |